Update Notes 2/25 - PLAYER/SERVER WIPE

Discussion in 'H1Z1 Patch Notes' started by Zimuus, Feb 24, 2015.

  1. Zimuus

    Zimuus Super Moderator

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    Patch Notes for 2/25
    • The Upper Level Wall recipe is now discoverable.
    • Doors can now be placed in Upper Level structure doorways.
    • Melee weapons will now lose more durability when hitting player built
    • structures that are made of metal.
    • Increased base health by 10 times.
    • "Report Last Killer" button added to death screen
    • Players jumping/landing on stationary vehicles should no longer be killed unexpectedly.
    • Aim Punch’ issues addressed for Third and First:
    - For Third, we split the flinch reactions into two types – if you’re holding a firing weapon, flinches will be in the neck and head region only (allows you to fire and flinch at the same time without losing aim). If you’re holding a one hand melee weapon or open fists, the entire upper body flinch will play as normal.

    - For First, we added a case to make sure flinches only happen if being grappled (they were being triggered even when not being grappled).


    Player and World Wipe: Server and Player Wipe 2 will take place during this patch. You will see significant changes moving forward. Since players can no longer be able to stack items on top of each other, you shouldn’t see barricades and other annoying structures.

    If you are not familiar with what a server and player wipe entails, please read this post.

    In an effort to reallocate servers for better distribution we are making the following changes. Please refer to the following list to incase your server was affected. We understand that your favorite server might be one of the ones coming offline but because of the player and world wipe you will get to start fresh on a new server the next time you log in. Removing these servers from the list will give us more flexibility as we add new rulesets. You will see them again but with a new coat of paint. Removing them now helps un ensure we won’t have to reallocate many more times in the future.

    These European servers are being converted to EU Battle Royale Servers

    * Bucuresti * Cataclysm * No Sanctuary * Hammer Beach * Internment * Kemerovo * Kharkov * Lipetsk * Lockner * Ryazan * Orenburg * Penza * Luckless * Ragnarok * Sarajevo * Schwerer Gustav * Show Down * Snarlpeak * Slaughter * Sofia * Stavanger * Triggerfinger * Tuscany * Ulyanovsk

    This server is being converted to NA Battle Royale: * Leyaks

    These servers are being taken offline and will be reused for future Rulesets:

    * Rostov-na-Donu * Gothenburg * Claimed * Ufa * Saratov * Toxic Waste * Irkutsk * Dnepropetrovsk * Riga * Salonika * Maul * Novokuznetsk * Soulpiercer * Strangers * The Grove * Kiev * Donn * Downfall * Fetid * Germ * Humanity * Mercy * Necrosis * Oblivion * O-Negative * Overwatch * Pathogen * Pestilence * Prey * Rattlebone * RIP * Rusty Knife * Sanguinary * Skullcracker * Territory

    Source
    Extra thanks to NinjaZer0 for notifying me!
     
  2. Zer0

    Zer0 Member

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    Anything I can do to help the community! :D
     
  3. Nexus

    Nexus New Member

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    Nice to see this " Players jumping/landing on stationary vehicles should no longer be killed unexpectedly. "
     
  4. Kevy

    Kevy Member

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    Love player wipes now i can go out and actually loot and find stuff not empty everything.
     
  5. Uhzr11

    Uhzr11 Member

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    Thanks for this!
     
  6. lskyus

    lskyus Experienced Ranger

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    Well done on fixing the player exploits preventing people from accessing buildings, keep it up....!
     
  7. Shwaaa

    Shwaaa New Member

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    Just finished first level for my base (solo run) then server wipes... :/
     
  8. ASMS_Leader

    ASMS_Leader Member

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    Just saying that 3 hours after the wipe and servers were back on there were already bases built and blocking entry into Pleasant Valley PD. Definitely need to stop that. As of right now I've seen this in 19 servers...Kinda become plaguish in the annoyance it's creating.
     

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